Build 0.1.16a
What’s New in build 1.16:
– performance optimization;
– indicator of the queue of characters’ moves has been added;
– fixes in the visual part of the fight;
– fixed minor bugs;
– changed the roleplaying system of the game
What’s New in build 1.16:
– performance optimization;
– indicator of the queue of characters’ moves has been added;
– fixes in the visual part of the fight;
– fixed minor bugs;
– changed the roleplaying system of the game
What’s New in build 1.10:
What’s New in build 1.09:
– Information panel in the battle now is working. You can see:
– Character stats
– Info about skills
– Info about added effects like beeding, poison damage stun etc
– fixing some bugs, like damage when character is healing
The event passed perfectly. We received a charge of energy, the game received positive feedback. Sasibo to everyone who shared with us the joy of the first play-tests. Play, test, write to us. And we are working hard to make the game of the dream not only for ourselves but for you.
Hello everybody! Today is a special day – we have published our game in the play store!
Attention! Today… without any warnings… at 2 am… we published our game in the play store!
This is alfa version 0.1.0
The countdown is started
How is it works: When you go throught the Mission from one Key Point to another, Stamina is decreasing. If the Character’s Health level falls below 0, the character does not die. Subsequent damage is removed from Stamina. When you heal a character in tha battle, it’s regains his Health, but not Stamina. Stamina recover in…
Health points is always hight in the begining of the mission. In combat, the enemy deals damage that reduces the amount of HP. It can be restored with the magic or supplies. If HP has fallen down to 0, it does not mean that everything is lost. Then comes the time to live by the…
Trinket is a magical accessory. He is hiding in waist bags or on the rope under heroe’s shirt. This little thing has great power. Having a suitable set of amulets can make the life of the hero considerably more comfortable
Weapon is the conductor of the owner’s power. If it’s a warrior’s hammer – it make physical damage if the magician’s staff – magical.