Build 1.22 List of updates :
Added the long-awaited displaying stats of the enemy and inactive character. Clicking on the icon in the queue, on the character, and even the character at the time of applying the skill, you can see its stats and currently hanging effects.
Accordingly, when you click on the icon at the queue, you can see the highlighted character. It’s removes the problem of identifying the identical enemies.
Added information about the items of equipment. Now, to compare two armor it is not necessary to wear them on the character and see how the stats change.
Added items for additional slots. So far, only amulets.
The introduction of the magic equipment allowed to start working with a real balance. Now the skills of magicians are not underestimated, and through the amulets you can raise the Magic Defense.
The requirements for the equipment been introduced. Now it’s impossible to collect a high-level loot, and then transfer it to the first level character.
Added consumables. So far, is only one type – elixirs. Not yet balanced.
Some bugs fixed
Old game saves unfortunately will not work because the changes are very significant.
The work is continues and each build of the game will become significantly more interesting. We look forward to your feedback and suggestions. Write us. The most active participants we will be indicated in the credits.